Dead by Daylight

Client

Behaviour Interactive

Service

Art Direction

Industry

Video Games

Year

March 2025

Dead by Daylight

As an Associate Art Director on Dead by Daylight, I supported the development of live content by coordinating cross-disciplinary teams and keeping production on track. I helped manage timelines, streamline workflows, and ensure assets were delivered on schedule across internal and external partners. My focus was on balancing creative vision with production realities, fostering clear communication, and supporting a collaborative environment to bring new content to life for our player community.

Teams Managed

Cosmetics - Content
UI/UX
VFX
Marketing Illustration
Cinematics
Comics

logo design
logo design
logo design
branding
branding
branding

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